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Originally Posted by GreyGhost
To avoid this from happening I could start giving the maps a unique name before uploading? It could be as easy as adding a character or two like "-RH" at the end.
"ONS-Volcanohigh-RH.ut2".
This should stop any version issues. What do ya think?
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Interesting thought Grey. It seems to work fine with most maps though, but for those we're having trouble with that sounds like a good option. Only drawback is that if somebody else joins that already has the map, they would be forced to DL our version. Also, I don't want to abuse gameservers.net free redirect service and hog their disk space/bandwidth.
Unfortuntunately, I can only specify one redirect server, or we could set it up on the OF FTP. It would take a whole lotta disk space to get all of them on the OF FTP, never mind having to compress them all.
How about we give it a try next time we have a map that is causing trouble? I would just have to rename the map on the server to match what it is on the redirect.