gawd how i hate that manuever in real life simulation games.. In Quake type games sure but not in military type games.. I hope that EA will fix it so that those that bunny hops gets fatigued so that they can't move as fast..
It makes it easier to get around the maps but frustrating when someone is bouncing around avoiding your fire. It's an exploit that really should be fixed.
Hopping will remove ANY sprint that you have when you are jumping. But when you are out of sprint you can still jump but you don't move as fast as when you are sprinting. Just need to aim at them and nail them when you can. I haven't had too much of a problem with the hoppers.
I haven't until lately. Of course I also hate having to unload half a clip just to kill one person, frickin retarted. I see the bullets hit them, but they are not going down.
I just cant believe they wouldnt have already fixed it who the hell releases a game since TFC where you could? I mean ts pretty standard in these games; its gonna get tried so put in a lag-jump
Hasn't bothered me much, I still have been able to take them down, makes it a bit easier too as I am usually in an APC or Tank.
__________________
Quote:
"The individual has always had to struggle to keep from being overwhelmed by the tribe. If you try it, you will be lonely often, and sometimes frightened. But no price is too high to pay for the privilege of owning yourself."Friedrich Nietzsche