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Call of Duty 4 cvar(options) list
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actionSlotsHide 0″
activeAction
ai_corpseCount 10″
ammoCounterHide 0″
authPort 20800″
authServerName cod4master.activision.com
bg_aimSpreadMoveSpeedThreshold 11″
bg_bobAmplitudeDucked 0.0075 0.0075″
bg_bobAmplitudeProne 0.02 0.005″
bg_bobAmplitudeSprinting 0.02 0.014″
bg_bobAmplitudeStanding 0.007 0.007″
bg_bobMax 8″
bg_fallDamageMaxHeight 300″
bg_fallDamageMinHeight 128″
bg_foliagesnd_fastinterval 500″
bg_foliagesnd_maxspeed 180″
bg_foliagesnd_minspeed 40″
bg_foliagesnd_resetinterval 500″
bg_foliagesnd_slowinterval 1500″
bg_ladder_yawcap 100″
bg_legYawTolerance 20″
bg_maxGrenadeIndicatorSpeed 20″
bg_prone_yawcap 85″
bg_shock_lookControl 1″
bg_shock_lookControl_fadeTime 2″
bg_shock_lookControl_maxpitchspeed 90″
bg_shock_lookControl_maxyawspeed 90″
bg_shock_lookControl_mousesensitivityscale 0.5″
bg_shock_movement 1″
bg_shock_screenBlurBlendFadeTime 1″
bg_shock_screenBlurBlendTime 0.4″
bg_shock_screenFlashShotFadeTime 1″
bg_shock_screenFlashWhiteFadeTime 1″
bg_shock_screenType blurred
bg_shock_sound 1″
bg_shock_soundDryLevel 1″
bg_shock_soundEnd shellshock_end
bg_shock_soundEndAbort shellshock_end_abort
bg_shock_soundFadeInTime 0.25″
bg_shock_soundFadeOutTime 2.5″
bg_shock_soundLoop shellshock_loop
bg_shock_soundLoopEndDelay -3″
bg_shock_soundLoopFadeTime 1.5″
bg_shock_soundLoopSilent shellshock_loop_silent
bg_shock_soundModEndDelay 2″
bg_shock_soundRoomType generic
bg_shock_soundWetLevel 0.5″
bg_shock_viewKickFadeTime 3″
bg_shock_viewKickPeriod 0.75″
bg_shock_viewKickRadius 0.05″
bg_shock_volume_ambient 0.5″
bg_shock_volume_announcer 0.5″
bg_shock_volume_auto 0.5″
bg_shock_volume_auto2 0.5″
bg_shock_volume_auto2d 0.5″
bg_shock_volume_autodog 0.5″
bg_shock_volume_body 0.5″
bg_shock_volume_body2d 0.5″
bg_shock_volume_bulletimpact 0.5″
bg_shock_volume_bulletwhizby 0.5″
bg_shock_volume_effects1 0.5″
bg_shock_volume_effects2 0.5″
bg_shock_volume_element 0.5″
bg_shock_volume_hurt 0.5″
bg_shock_volume_item 0.5″
bg_shock_volume_local 0.5″
bg_shock_volume_local2 0.5″
bg_shock_volume_menu 0.5″
bg_shock_volume_mission 0.5″
bg_shock_volume_music 0.5″
bg_shock_volume_musicnopause 0.5″
bg_shock_volume_nonshock 0.5″
bg_shock_volume_physics 0.5″
bg_shock_volume_player1 0.5″
bg_shock_volume_player2 0.5″
bg_shock_volume_reload 0.5″
bg_shock_volume_reload2d 0.5″
bg_shock_volume_shellshock 0.5″
bg_shock_volume_vehicle 0.5″
bg_shock_volume_vehiclelimited 0.5″
bg_shock_volume_voice 0.5″
bg_shock_volume_weapon 0.5″
bg_shock_volume_weapon2d 0.5″
bg_swingSpeed 0.2″
bg_viewKickMax 90″
bg_viewKickMin 5″
bg_viewKickRandom 0.4″
bg_viewKickScale 0.2″
bullet_penetrationMinFxDist 30″
cg_airstrikeKillCamCloseXYDist 24″
cg_airstrikeKillCamCloseZDist 24″
cg_airstrikeKillCamDist 200″
cg_airstrikeKillCamFarBlur 2″
cg_airstrikeKillCamFarBlurDist 300″
cg_airstrikeKillCamFarBlurStart 100″
cg_airstrikeKillCamFov 80″
cg_airstrikeKillCamNearBlur 4″
cg_airstrikeKillCamNearBlurEnd 100″
cg_airstrikeKillCamNearBlurStart 0″
cg_blood 1″
cg_brass 1″
cg_centertime 5″
cg_chatHeight 8″
cg_chatTime 12000″
cg_connectionIconSize 0″
cg_constantSizeHeadIcons 0″
cg_crosshairAlpha 1″
cg_crosshairAlphaMin 0.5″
cg_crosshairDynamic 0″
cg_crosshairEnemyColor 1″
cg_cursorHints 4″
cg_debug_overlay_viewport 0″
cg_debugevents 0″
cg_debugInfoCornerOffset 0 0″
cg_debugposition 0″
cg_descriptiveText 1″
cg_draw2D 1″
cg_drawBreathHint 1″
cg_drawCrosshair 1″
cg_drawCrosshairNames 1″
cg_drawCrosshairNamesPosX 300″
cg_drawCrosshairNamesPosY 180″
cg_drawFPS Simple
cg_drawFPSLabels 1″
cg_drawFriendlyNames 1″
cg_drawGun 1″
cg_drawHealth 0″
cg_drawLagometer 1″
cg_drawMantleHint 1″
cg_drawMaterial Off
cg_drawpaused 1″
cg_drawScriptUsage 0″
cg_drawShellshock 1″
cg_drawSnapshot 0″
cg_drawSpectatorMessages 1″
cg_drawThroughWalls 0″
cg_drawTurretCrosshair 1″
cg_dumpAnims -1″
cg_enemyNameFadeIn 250″
cg_enemyNameFadeOut 250″
cg_errordecay 100″
cg_firstPersonTracerChance 0.5″
cg_footsteps 1″
cg_fov 65″
cg_fovMin 10″
cg_fovScale 1″
cg_friendlyNameFadeIn 0″
cg_friendlyNameFadeOut 1500″
cg_gameBoldMessageWidth 390″
cg_gameMessageWidth 455″
cg_gun_move_f 0″
cg_gun_move_minspeed 0″
cg_gun_move_r 0″
cg_gun_move_rate 0″
cg_gun_move_u 0″
cg_gun_ofs_f 0″
cg_gun_ofs_r 0″
cg_gun_ofs_u 0″
cg_gun_x 0″
cg_gun_y 0″
cg_gun_z 0″
cg_headIconMinScreenRadius 0.015″
cg_heliKillCamDist 1000″
cg_heliKillCamFarBlur 2″
cg_heliKillCamFarBlurDist 300″
cg_heliKillCamFarBlurStart 100″
cg_heliKillCamFov 15″
cg_heliKillCamNearBlur 4″
cg_heliKillCamNearBlurEnd 100″
cg_heliKillCamNearBlurStart 0″
cg_heliKillCamZDist 50″
cg_hintFadeTime 100″
cg_hudChatIntermissionPosition 5 110″
cg_hudChatPosition 5 204″
cg_hudDamageIconHeight 64″
cg_hudDamageIconInScope 0″
cg_hudDamageIconOffset 128″
cg_hudDamageIconTime 2000″
cg_hudDamageIconWidth 128″
cg_hudGrenadeIconEnabledFlash 0″
cg_hudGrenadeIconHeight 25″
cg_hudGrenadeIconInScope 0″
cg_hudGrenadeIconMaxHeight 104″
cg_hudGrenadeIconMaxRangeFlash 500″
cg_hudGrenadeIconMaxRangeFrag 250″
cg_hudGrenadeIconOffset 50″
cg_hudGrenadeIconWidth 25″
cg_hudGrenadePointerHeight 12″
cg_hudGrenadePointerPivot 12 27″
cg_hudGrenadePointerPulseFreq 1.7″
cg_hudGrenadePointerPulseMax 1.85″
cg_hudGrenadePointerPulseMin 0.3″
cg_hudGrenadePointerWidth 25″
cg_hudlegacysplitscreenscale 2″
cg_hudMapBorderWidth 2″
cg_hudMapFriendlyHeight 15″
cg_hudMapFriendlyWidth 15″
cg_hudMapPlayerHeight 20″
cg_hudMapPlayerWidth 20″
cg_hudMapRadarLineThickness 0.15″
cg_hudObjectiveTextScale 0.3″
cg_hudProneY -160″
cg_hudSayPosition 5 180″
cg_hudsplitscreencompassscale 1.5″
cg_hudsplitscreenstancescale 2″
cg_hudStanceFlash 1 1 1 1″
cg_hudStanceHintPrints 0″
cg_hudVotePosition 5 220″
cg_invalidCmdHintBlinkInterval 600″
cg_invalidCmdHintDuration 1800″
cg_laserEndOffset 0.5″
cg_laserFlarePct 0.2″
cg_laserForceOn 0″
cg_laserLight 1″
cg_laserLightBeginOffset 13″
cg_laserLightBodyTweak 15″
cg_laserLightEndOffset -3″
cg_laserLightRadius 3″
cg_laserRadius 0.8″
cg_laserRange 1500″
cg_laserRangePlayer 1500″
cg_mapLocationSelectionCursorSpeed 0.6″
cg_marks_ents_player_only 0″
cg_nopredict 0″
cg_overheadIconSize 0.7″
cg_overheadNamesFarDist 1024″
cg_overheadNamesFarScale 0.6″
cg_overheadNamesFont 2″
cg_overheadNamesGlow 0 0 0 1″
cg_overheadNamesMaxDist 10000″
cg_overheadNamesNearDist 256″
cg_overheadNamesSize 0.5″
cg_overheadRankSize 0.5″
cg_predictItems 1″
cg_scoreboardBannerHeight 35″
cg_scoreboardFont 0″
cg_scoreboardHeaderFontScale 0.35″
cg_scoreboardHeight 435″
cg_scoreboardItemHeight 18″
cg_scoreboardMyColor 1 0.8 0.4 1″
cg_scoreboardPingGraph 0″
cg_scoreboardPingHeight 0.7″
cg_scoreboardPingText 1″
cg_scoreboardPingWidth 0.036″
cg_scoreboardRankFontScale 0.25″
cg_scoreboardScrollStep 3″
cg_scoreboardTextOffset 0.5″
cg_scoreboardWidth 500″
cg_ScoresPing_BgColor 0.25098 0.25098 0.25098 0.501961″
cg_ScoresPing_HighColor 0.8 0 0 1″
cg_ScoresPing_Interval 100″
cg_ScoresPing_LowColor 0 0.74902 0 1″
cg_ScoresPing_MaxBars 4″
cg_ScoresPing_MedColor 0.8 0.8 0 1″
cg_scriptIconSize 0″
cg_showmiss 0″
cg_sprintMeterDisabledColor 0.8 0.1 0.1 0.2″
cg_sprintMeterEmptyColor 0.7 0.5 0.2 0.8″
cg_sprintMeterFullColor 0.8 0.8 0.8 0.8″
cg_subtitleMinTime 3″
cg_subtitles 1″
cg_subtitleWidthStandard 520″
cg_subtitleWidthWidescreen 520″
cg_teamChatsOnly 0″
cg_thirdPerson 0″
cg_thirdPersonAngle 0″
cg_thirdPersonRange 120″
cg_tracerchance 0.2″
cg_tracerlength 160″
cg_tracerScale 1″
cg_tracerScaleDistRange 25000″
cg_tracerScaleMinDist 5000″
cg_tracerScrewDist 100″
cg_tracerScrewRadius 0.5″
cg_tracerSpeed 7500″
cg_tracerwidth 4″
cg_viewZSmoothingMax 16″
cg_viewZSmoothingMin 1″
cg_viewZSmoothingTime 0.1″
cg_voiceIconSize 0″
cg_weaponCycleDelay 0″
cg_weaponHintsCoD1Style 1″
cg_weaponleftbone tag_weapon_left
cg_weaponrightbone tag_weapon_right
cg_youInKillCamSize 6″
cl_allowDownload 1″
cl_analog_attack_threshold 0.8″
cl_anglespeedkey 1.5″
cl_anonymous 0″
cl_avidemo 0″
cl_bypassMouseInput 0″
cl_connectionAttempts 10″
cl_connectTimeout 200″
cl_forceavidemo 0″
cl_freelook 1″
cl_freezeDemo 0″
cl_hudDrawsBehindUI 1″
cl_ingame 0″
cl_maxpackets 30″
cl_maxPing 800″
cl_motdString
cl_mouseAccel 0″
cl_nodelta 0″
cl_noprint 0″
cl_packetdup 1″
cl_paused 0″
cl_pitchspeed 140″
cl_punkbuster 1″
cl_serverStatusResendTime 750″
cl_showmouserate 0″
cl_shownet 0″
cl_shownuments 0″
cl_showSend 0″
cl_showServerCommands 0″
cl_showTimeDelta 0″
cl_stanceHoldTime 300″
cl_talking 0″
cl_timeout 40″
cl_updateavailable 0″
cl_updatefiles
cl_updateoldversion
cl_updateversion
cl_voice 1″
cl_wwwDownload 1″
cl_yawspeed 140″
clientSideEffects 1″
com_animCheck 0″
com_filter_output 0″
com_introPlayed 1″
com_maxfps 0″
com_maxFrameTime 100″
com_playerProfile gand
com_recommendedSet 1″
com_statmon 0″
com_timescale 1″
compass 1″
compassClampIcons 1″
compassCoords 720 340 200″
compassECoordCutoff 37″
compassEnemyFootstepEnabled 0″
compassEnemyFootstepMaxRange 500″
compassEnemyFootstepMaxZ 100″
compassEnemyFootstepMinSpeed 140″
compassFriendlyHeight 18.75″
compassFriendlyWidth 18.75″
compassMaxRange 2500″
compassMinRadius 0.0001″
compassMinRange 0.0001″
compassObjectiveArrowHeight 20″
compassObjectiveArrowOffset 2″
compassObjectiveArrowRotateDist 5″
compassObjectiveArrowWidth 20″
compassObjectiveDetailDist 10″
compassObjectiveDrawLines 1″
compassObjectiveHeight 20″
compassObjectiveIconHeight 16″
compassObjectiveIconWidth 16″
compassObjectiveMaxHeight 70″
compassObjectiveMaxRange 2048″
compassObjectiveMinAlpha 1″
compassObjectiveMinDistRange 1″
compassObjectiveMinHeight -70″
compassObjectiveNearbyDist 4″
compassObjectiveNumRings 10″
compassObjectiveRingSize 80″
compassObjectiveRingTime 10000″
compassObjectiveTextHeight 18″
compassObjectiveTextScale 0.3″
compassObjectiveWidth 20″
compassPlayerHeight 18.75″
compassPlayerWidth 18.75″
compassRadarLineThickness 0.4″
compassRadarPingFadeTime 4″
compassRadarUpdateTime 4″
compassRotation 1″
compassSize 1″
compassSoundPingFadeTime 2″
compassTickertapeStretch 0.5″
con_default_console_filter *
con_errormessagetime 8″
con_gameMsgWindow0FadeInTime 0.25″
con_gameMsgWindow0FadeOutTime 0.5″
con_gameMsgWindow0Filter gamenotify obituary
con_gameMsgWindow0LineCount 4″
con_gameMsgWindow0MsgTime 5″
con_gameMsgWindow0ScrollTime 0.25″
con_gameMsgWindow0SplitscreenScale 1.5″
con_gameMsgWindow1FadeInTime 0.25″
con_gameMsgWindow1FadeOutTime 0.01″
con_gameMsgWindow1Filter boldgame
con_gameMsgWindow1LineCount 5″
con_gameMsgWindow1MsgTime 8″
con_gameMsgWindow1ScrollTime 0.25″
con_gameMsgWindow1SplitscreenScale 1.5″
con_gameMsgWindow2FadeInTime 0.75″
con_gameMsgWindow2FadeOutTime 0.5″
con_gameMsgWindow2Filter subtitle
con_gameMsgWindow2LineCount 7″
con_gameMsgWindow2MsgTime 5″
con_gameMsgWindow2ScrollTime 0.25″
con_gameMsgWindow2SplitscreenScale 1.5″
con_gameMsgWindow3FadeInTime 0.25″
con_gameMsgWindow3FadeOutTime 0.5″
con_gameMsgWindow3Filter
con_gameMsgWindow3LineCount 5″
con_gameMsgWindow3MsgTime 5″
con_gameMsgWindow3ScrollTime 0.25″
con_gameMsgWindow3SplitscreenScale 1.5″
con_inputBoxColor 0.1 0.1 0.5 0.8″
con_inputHintBoxColor 0.1 0.1 0.5 1″
con_matchPrefixOnly 1″
con_minicon 1″
con_miniconlines 5″
con_minicontime 4″
con_outputBarColor 0.1 0.1 0.9 0.8″
con_outputSliderColor 0.15 0.15 0.1 0.6″
con_outputWindowColor 0.1 0.1 0.3 0.9″
con_typewriterColorBase 1 1 1″
con_typewriterColorGlowCheckpoint 0.6 0.5 0.6 1″
con_typewriterColorGlowCompleted 0 0.3 0.8 1″
con_typewriterColorGlowFailed 0.8 0 0 1″
con_typewriterColorGlowUpdated 0 0.6 0.18 1″
con_typewriterDecayDuration 700″
con_typewriterDecayStartTime 6000″
con_typewriterPrintSpeed 50″
customclass1 RPD
customclass2 m60″
customclass3 m4″
customclass4 Custom Slot 4″
customclass5 Custom Slot 5″
dedicated listen server
developer 0″
developer_script 0″
didyouknow @PLATFORM_DYK_MSG15″
drew_notes 5″
dynEnt_active 1″
dynEnt_bulletForce 1000″
dynEnt_explodeForce 12500″
dynEnt_explodeMaxEnts 20″
dynEnt_explodeMinForce 40″
dynEnt_explodeSpinScale 3″
dynEnt_explodeUpbias 0.5″
dynEntPieces_angularVelocity 0 0 0″
dynEntPieces_impactForce 1000″
dynEntPieces_velocity 0 0 0″
fixedtime 0″
friction 5.5″
fs_basegame
fs_basepath E:\Program Files\Activision\Call of Duty 4 - Modern Warfare
fs_cdpath
fs_copyfiles 0″
fs_debug 0″
fs_game
fs_homepath E:\Program Files\Activision\Call of Duty 4 - Modern Warfare
fs_ignoreLocalized 0″
fs_restrict 0″
fx_marks 1″
fx_marks_ents 1″
fx_marks_smodels 1″
g_allowvote 1″
g_antilag 1″
g_banIPs
g_clonePlayerMaxVelocity 80″
g_compassShowEnemies 0″
g_deadChat 1″
g_dropForwardSpeed 10″
g_dropHorzSpeedRand 100″
g_dropUpSpeedBase 10″
g_dropUpSpeedRand 5″
g_gametype war
g_log games_mp.log
g_logSync 0″
g_oldVoting 1″
g_playerCollisionEjectSpeed 25″
g_redCrosshairs 1″
g_synchronousClients 0″
g_useGear 1″
g_useholdspawndelay 500″
g_voiceChatTalkingDuration 500″
g_voteAbstainWeight 0.5″
heli_barrelMaxVelocity 1250″
heli_barrelRotation 70″
heli_barrelSlowdown 360″
hiDef 1″
hud_deathQuoteFadeTime 1000″
hud_enable 1″
hud_fade_ammodisplay 0″
hud_fade_compass 0″
hud_fade_healthbar 2″
hud_fade_offhand 0″
hud_fade_sprint 1.7″
hud_fade_stance 1.7″
hud_fadeout_speed 0.1″
hud_flash_period_offhand 0.5″
hud_flash_time_offhand 2″
hud_health_pulserate_critical 0.5″
hud_health_pulserate_injured 1″
hud_health_startpulse_critical 0.33″
hud_health_startpulse_injured 1″
hudElemPausedBrightness 0.4″
in_mouse 1″
inertiaAngle 0″
inertiaDebug 0″
inertiaMax 50″
jump_height 39″
jump_ladderPushVel 128″
jump_slowdownEnable 1″
jump_spreadAdd 64″
jump_stepSize 18″
koth_autodestroytime 60″
koth_capturetime 20″
koth_delayPlayer 0″
koth_destroytime 10″
koth_kothmode 0″
koth_spawnDelay 60″
koth_spawntime 0″
loc_forceEnglish 0″
loc_language 0″
loc_translate 1″
loc_warnings 1″
loc_warningsAsErrors 0″
logfile 2″
lowAmmoWarningColor1 0.901961 0.901961 0.901961 0.8″
lowAmmoWarningColor2 1 1 1 1″
lowAmmoWarningNoAmmoColor1 0.8 0 0 0.8″
lowAmmoWarningNoAmmoColor2 1 0 0 1″
lowAmmoWarningNoReloadColor1 0.701961 0.701961 0 0.8″
lowAmmoWarningNoReloadColor2 1 1 0 1″
lowAmmoWarningPulseFreq 1.7″
lowAmmoWarningPulseMax 1.5″
lowAmmoWarningPulseMin 0″
m_filter 0″
m_forward 0.25″
m_pitch 0.022″
m_side 0.25″
m_yaw 0.022″
mantle_check_angle 60″
mantle_check_radius 0.1″
mantle_check_range 20″
mantle_debug 0″
mantle_enable 1″
mantle_view_yawcap 60″
mapname
masterPort 20810″
masterServerName cod4master.activision.com
monkeytoy 0″
motd
msg_dumpEnts 0″
msg_hudelemspew 0″
msg_printEntityNums 0″
name 2ci-
net_ip localhost
net_lanauthorize 0″
net_noipx 0″
net_noudp 0″
net_port 28960″
net_profile 0″
net_showprofile 0″
net_socksEnabled 0″
net_socksPassword
net_socksPort 1080″
net_socksServer
net_socksUsername
nextdemo
nextmap
nightVisionDisableEffects 0″
nightVisionFadeInOutTime 0.1″
nightVisionPowerOnTime 0.3″
onlinegame 1″
overrideNVGModelWithKnife 0″
packetDebug 0″
password
perk_bulletPenetrationMultiplier 2″
perk_extraBreath 5″
perk_grenadeDeath frag_grenade_short_mp
perk_parabolicAngle 180″
perk_parabolicIcon specialty_parabolic
perk_parabolicRadius 400″
perk_sprintMultiplier 2″
perk_weapRateMultiplier 0.75″
perk_weapReloadMultiplier 0.5″
perk_weapSpreadMultiplier 0.65″
player_adsExitDelay 0″
player_backSpeedScale 0.7″
player_breath_fire_delay 0″
player_breath_gasp_lerp 6″
player_breath_gasp_scale 4.5″
player_breath_gasp_time 1″
player_breath_hold_lerp 1″
player_breath_hold_time 4.5″
player_breath_snd_delay 1″
player_breath_snd_lerp 2″
player_burstFireCooldown 0.2″
player_debugHealth 0″
player_dmgtimer_flinchTime 500″
player_dmgtimer_maxTime 750″
player_dmgtimer_minScale 0″
player_dmgtimer_stumbleTime 500″
player_dmgtimer_timePerPoint 100″
player_footstepsThreshhold 0″
player_lean_rotate_crouch_left 1.25″
player_lean_rotate_crouch_right 1″
player_lean_rotate_left 1.25″
player_lean_rotate_right 1.25″
player_lean_shift_crouch_left 12.5″
player_lean_shift_crouch_right 13″
player_lean_shift_left 5″
player_lean_shift_right 2.5″
player_meleeChargeFriction 1200″
player_meleeHeight 10″
player_meleeRange 64″
player_meleeWidth 10″
player_move_factor_on_torso 0″
player_moveThreshhold 10″
player_scopeExitOnDamage 0″
player_spectateSpeedScale 1″
player_sprintCameraBob 0.5″
player_sprintForwardMinimum 105″
player_sprintMinTime 1″
player_sprintRechargePause 0″
player_sprintSpeedScale 1.5″
player_sprintStrafeSpeedScale 0.667″
player_sprintTime 4″
player_strafeAnimCosAngle 0.5″
player_strafeSpeedScale 0.8″
player_sustainAmmo 0″
player_turnAnims 0″
player_view_pitch_down 85″
player_view_pitch_up 85″
protocol 1″
r_aaAlpha dither (fast)
r_aaSamples 4″
r_altModelLightingUpdate 1″
r_aspectRatio auto
r_autopriority 0″
r_blur 0″
r_brightness 0″
r_cacheModelLighting 1″
r_cacheSModelLighting 1″
r_clear dev-only blink
r_clearColor 0 0 0 0″
r_clearColor2 0 0 0 0″
r_colorMap Unchanged
r_contrast 1″
r_customMode
r_debugLineWidth 3″
r_debugShader none
r_depthPrepass 0″
r_desaturation 1″
r_detail 1″
r_diffuseColorScale 1″
r_displayRefresh 60 Hz
r_distortion 1″
r_dlightLimit 4″
r_dof_bias 0.5″
r_dof_enable 1″
r_dof_farBlur 1.8″
r_dof_farEnd 7000″
r_dof_farStart 1000″
r_dof_nearBlur 6″
r_dof_nearEnd 60″
r_dof_nearStart 10″
r_dof_tweak 0″
r_dof_viewModelEnd 8″
r_dof_viewModelStart 2″
r_drawDecals 1″
r_drawSun 1″
r_drawWater 1″
r_envMapExponent 5″
r_envMapMaxIntensity 0.5″
r_envMapMinIntensity 0.2″
r_envMapOverride 0″
r_envMapSpecular 1″
r_envMapSunIntensity 2″
r_fastSkin 0″
r_filmTweakBrightness 0″
r_filmTweakContrast 1.4″
r_filmTweakDarkTint 0.7 0.85 1″
r_filmTweakDesaturation 0.2″
r_filmTweakEnable 0″
r_filmTweakInvert 0″
r_filmTweakLightTint 1.1 1.05 0.85″
r_filmUseTweaks 0″
r_floatz 1″
r_fog 1″
r_forceLod none
r_fullbright 0″
r_fullscreen 0″
r_gamma 0.8″
r_glow 1″
r_glow_allowed 1″
r_glow_allowed_script_forced 0″
r_glowTweakBloomCutoff 0.5″
r_glowTweakBloomDesaturation 0″
r_glowTweakBloomIntensity0 1″
r_glowTweakEnable 0″
r_glowTweakRadius0 5″
r_glowUseTweaks 0″
r_gpuSync adaptive
r_highLodDist -1″
r_ignore 0″
r_ignorehwgamma 0″
r_inGameVideo 1″
r_lightMap Unchanged
r_lightTweakAmbient 0.1″
r_lightTweakAmbientColor 1 0 0 1″
r_lightTweakDiffuseFraction 0.5″
r_lightTweakSunColor 0 1 0 1″
r_lightTweakSunDiffuseColor 0 0 1 1″
r_lightTweakSunDirection 0 0 0″
r_lightTweakSunLight 1″
r_loadForRenderer 1″
r_lockPvs 0″
r_lodBiasRigid 0″
r_lodBiasSkinned 0″
r_lodScaleRigid 1″
r_lodScaleSkinned 1″
r_logFile 0″
r_lowestLodDist -1″
r_lowLodDist -1″
r_mediumLodDist -1″
r_mode 1024Χ768″
r_modelVertColor 1″
r_monitor 0″
r_multiGpu 0″
r_norefresh 0″
r_normal 1″
r_normalMap Unchanged
r_outdoor 1″
r_outdoorAwayBias 32″
r_outdoorDownBias 0″
r_outdoorFeather 8″
r_picmip 0″
r_picmip_bump 0″
r_picmip_manual 1″
r_picmip_spec 0″
r_picmip_water 0″
r_polygonOffsetBias -1″
r_polygonOffsetScale -1″
r_portalBevels 0.7″
r_portalBevelsOnly 0″
r_portalMinClipArea 0.02″
r_portalMinRecurseDepth 2″
r_portalWalkLimit 0″
r_preloadShaders 0″
r_pretess 1″
r_reflectionProbeGenerate 0″
r_reflectionProbeGenerateExit 0″
r_reflectionProbeRegenerateAll 0″
r_rendererInUse Shader model 3.0″
r_rendererPreference Default
r_resampleScene 1″
r_scaleViewport 1″
r_showFbColorDebug None
r_showFloatZDebug 0″
r_showLightGrid 0″
r_showMissingLightGrid 0″
r_showPixelCost off
r_showPortals 0″
r_singleCell 0″
r_skinCache 1″
r_skipPvs 0″
r_smc_enable 1″
r_smp_backend 1″
r_smp_worker 1″
r_smp_worker_thread0 0″
r_smp_worker_thread1 0″
r_specular 1″
r_specularColorScale 1″
r_specularMap Unchanged
r_spotLightBrightness 14″
r_spotLightEndRadius 196″
r_spotLightEntityShadows 1″
r_spotLightFovInnerFraction 0.7″
r_spotLightShadows 1″
r_spotLightSModelShadows 1″
r_spotLightStartRadius 36″
r_sse_skinning 1″
r_sun_from_dvars 0″
r_sun_fx_position 0 0 0″
r_sunblind_fadein 0.5″
r_sunblind_fadeout 3″
r_sunblind_max_angle 5″
r_sunblind_max_darken 0.75″
r_sunblind_min_angle 30″
r_sunflare_fadein 1″
r_sunflare_fadeout 1″
r_sunflare_max_alpha 1″
r_sunflare_max_angle 2″
r_sunflare_max_size 2500″
r_sunflare_min_angle 45″
r_sunflare_min_size 0″
r_sunflare_shader sun_flare
r_sunglare_fadein 0.5″
r_sunglare_fadeout 3″
r_sunglare_max_angle 5″
r_sunglare_max_lighten 0.75″
r_sunglare_min_angle 30″
r_sunsprite_shader sun
r_sunsprite_size 16″
r_texFilterAnisoMax 4″
r_texFilterAnisoMin 16″
r_texFilterDisable 0″
r_texFilterMipBias 0″
r_texFilterMipMode Unchanged
r_useLayeredMaterials 0″
r_vc_makelog 0″
r_vc_showlog 0″
r_vsync 0″
r_warningRepeatDelay 5″
r_zfar 0″
r_zFeather 1″
r_znear 4″
r_znear_depthhack 0.1″
ragdoll_baselerp_time 1000″
ragdoll_bullet_force 500″
ragdoll_bullet_upbias 0.5″
ragdoll_debug 0″
ragdoll_dump_anims 0″
ragdoll_enable 1″
ragdoll_explode_force 18000″
ragdoll_explode_upbias 0.8″
ragdoll_fps 20″
ragdoll_jitter_scale 1″
ragdoll_jointlerp_time 3000″
ragdoll_max_life 4500″
ragdoll_max_simulating 16″
ragdoll_rotvel_scale 1″
ragdoll_self_collision_scale 1.2″
rate 25000″
rcon_password
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Created by Soul, 02-24-2008 at 07:59 AM
Last edited by Soul, 02-24-2008 at 07:59 AM
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