well there's Expert Q4....
Quake 4 Expert is an attempt to bring forward a mod that's been around since Quake 1. The speeds are faster then normal and gameplay is focused more on skill sets, like protecting the flag carrier, your base and planning strategies of attack, rather then hunting for items and using powerups.
Weapons are all given to you, regenning health and regenning ammo are constant parts of the game. A new weapon has been added, a hand grenade primer with adjustable speeds based on players hold times. The blaster has been readded to multiplayer, and has been despammed and made a bit more useable in a multiplayer game.
Standard powerups and item pickups have all been removed from maps. The reason is to focus more on gameplay and not searching and holding areas where items are important part of gameplay strategy.
Expert CTF
http://expertctf.net/
and then Delta Q4....
For the love of q2ctf we modified Quake 4 to bring it all back. Traditional runes, an on-hand grapple, and red vs blue teams, it is all here. While putting the basics of CTF play back into the game we also tweaked many things along the way such as movement, acceleration, hitboxes, and much more. We created a different feel than Quake 4 has and at the same time kept a lot of the neat movement features that Quake 4 had to offer, such as crouch sliding and ramp jumping. Combining literally 4 generations of Quake into one mod with the best scenario for CTF. It just feels right.
Delta CTF
http://planetquake.gamespy.com/View....4.Detail&id=77
Delta is more like what we'd play.
Isnt there a standard CTF mode?