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Unreal Tournament All things Unreal and real


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Old 03-24-2006, 12:54 AM   #1 (permalink)
{OF}Blong
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ut2007

found some stuff I like what I am reading.

Quote:
Epic plans to use UT2007 to bring more and more people into the Unreal community, with strong community integration out of the box. In-game lobbies are planned for the Unreal Warfare mode, and game stats integration will allow you to find similarly-skilled opponents via the UT2007 server browser.

Also planned are a global rankings system to allow clans to compare scores, as well as a system for viewing community and clan pages in-game.

UT2007 mod teams will, of course, be able to take advantage of the improvements in Unreal Engine 3's UnrealEd content creation tool, including the new UnrealKismet scripting environment, visual material editor and UnrealCascade particle engine. More details of UE3 UEd features can be found here.



Technology

--------------------------------------------------------------------------------

Graphics

The most visible technological improvements in UT2007 come from the move to Unreal Engine 3. Environments are now alive with rich shaders, and per-pixel lit. As such, a DirectX 9 compatible card is a must. Expect the minimum spec graphics card to be an NVIDIA GeForce FX or ATI Radeon 9700 level card. If you're looking for decent performance however, you'll need to aim a little higher. At E3 2005, Epic's Tim Sweeney suggested an NVIDIA GeForce 6800 Ultra level card for decent frame rates at 1024x768 resolution.
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Old 03-24-2006, 02:37 PM   #2 (permalink)
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Wow, I can see more clan matches coming out of this. I may have to upgrade mine and suki's vid cards, as well as my power supply! LOL
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